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🏰 Castle of Keys: API-First Access Control in a Physical-Digital Game

James Moro on May 03, 2025

This is a submission for the Permit.io Authorization Challenge: API-First Authorization Reimagined Table of Contents What I Built H...
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Nevo David •

This is actually cool, I like seeing hardware hooked up to APIs like that - makes me wanna mess around with RFID and build something myself. You think people will ever trust this kind of access control as much as the old-school key and lock?

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James Moro •

Thanks ;)

Basic RFID can be cloned, sure — but with encryption, biometrics, and cloud validation, it gets a lot more secure. Many modern locks use RFID nowadays, and while safer setups tend to cost more, they can offer a good level of trust, depending on how it’s done.

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davinceleecode •

This project is impressive and truly one of a kind. It's clear you put a lot of effort into it—amazing work!

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James Moro •

Thanks ;) I had a blast building it—happy you liked it!

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Kiran Naragund •

Awesome ⚡

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James Moro •

Thanks ;)

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Aidityas Adhakim •

Very neat!

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James Moro •

Thanks ;)

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Bridget Amana •

This is so cool

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James Moro •

Thanks ;)

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Frederick Pellerin •

That's the most nerdy project I've seen. Wow... Loving it!

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James Moro •

Thanks ;) It was a fun project to build and learn from — totally worth the time!

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Zeal AI •

Amazing product!!!

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James Moro •

Thanks ;)

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Aleksandr Heinlaid • • Edited

Nice project! really like the mix of physical access with API-based permissions - feels like a solid base for real-world use. The castle theme makes it more fun and relatable too ;)

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James Moro •

Thanks ;) The idea was to mix reality with a fun twist — I'm glad you liked the castle theme!