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Progression Curves in Game Design: Why Good Systems Feel Invisible (and Bad Ones Feel Like Grind)

Progression Curves in Game Design: Why Good Systems Feel Invisible (and Bad Ones Feel Like Grind)

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3 min read
PIRBGEN

PIRBGEN

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3 min read
The Tiny AI Emotion Engine That Makes Your Companion Feel Alive (Meet DiEmo for LivinGrimoire)

The Tiny AI Emotion Engine That Makes Your Companion Feel Alive (Meet DiEmo for LivinGrimoire)

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3 min read
Vibe Coding Works for Web Apps. It Breaks on Game Engines. Here's Why.

Vibe Coding Works for Web Apps. It Breaks on Game Engines. Here's Why.

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4 min read
How I Reimplemented LĂ–VE2D in Rust to Play Balatro in a Terminal

How I Reimplemented LĂ–VE2D in Rust to Play Balatro in a Terminal

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3 min read
I shipped a polished hanafuda card game in 2 days with Claude and Godot

I shipped a polished hanafuda card game in 2 days with Claude and Godot

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5 min read
Designing a Physics-Based Game Around Limited Actions (libGDX + Box2D)

Designing a Physics-Based Game Around Limited Actions (libGDX + Box2D)

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3 min read
How to Build a Ping Pong Game in HTML

How to Build a Ping Pong Game in HTML

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5 min read
How I Recreated Unity's TextMeshPro Font Asset Creator in Scratch

How I Recreated Unity's TextMeshPro Font Asset Creator in Scratch

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3 min read
Inside Sony's PlayStation Strategy: Hardware Cycles, Network Failures, and the Future of Gaming

Inside Sony's PlayStation Strategy: Hardware Cycles, Network Failures, and the Future of Gaming

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14 min read
How I Built a Prison Escape Game in One Week with Unity NavMesh

How I Built a Prison Escape Game in One Week with Unity NavMesh

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2 min read
Starting ADV Development with GOKI2 [ModSystem Introduction] Building System Screens and Defining Configuration Items

Starting ADV Development with GOKI2 [ModSystem Introduction] Building System Screens and Defining Configuration Items

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2 min read
Two Police Scripts That Made Our QBCore RP Server Feel More Real

Two Police Scripts That Made Our QBCore RP Server Feel More Real

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4 min read
Two AIs, One Game Jam: Building RELAY in 1 Hour

Two AIs, One Game Jam: Building RELAY in 1 Hour

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2 min read
Hardening JavaScript JITs: Practical Mitigations for Modern Engines

Hardening JavaScript JITs: Practical Mitigations for Modern Engines

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9 min read
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